Tier List

My Bunker Bunker ranks from Nature to Lockdown Ultimate

Keep fuse pieces. Replace early pads. Ignore $999,999/s thumbnails.

Last updated:

Bunker Tier List

This page ranks the named bunkers in My Bunker: Lockdown, Prison, Nature, Space, Black Hole, Steampunk, Electric, Graveyard, Vault, and Lockdown Ultimate. Criteria are cash per second on a placed pad, value as a fuse ingredient, and whether a crate you can actually buy will drop the model. Promotional art that stamps $999,999/s on a thumbnail is marketing. It is not a measured plot reading, and it does not move a bunker into S-tier by itself.

Read this list with the crate tier list and the mutation list. A Rainy Prison is still Prison with a weather overlay. A Space bunker you feed into Black Hole is doing its job even if the raw $/s on the pad looks mid. The tier list hub explains the three-axis rule set if you skipped it.

S tier — fuse finishers

Lockdown Ultimate. Community sessions treat this as the current ultimate target. The fuse path players describe is a Lockdown piece plus a rogue robot, with a Halloween-era fuse window also mentioning that pair. You do not overwrite this pad for cosmetics. Availability is the limiter: you need the ingredients, not a lucky starter crate.

Black Hole. The documented fuse is Space into Black Hole. Keep Space until you can complete that pair. Black Hole is a late plot centerpiece. We do not have a studio cash table for it; the rank is fuse value plus the fact that Space is being spent as an ingredient rather than as a forever pad.

If a loading-screen or shop thumbnail prints a comic $999,999/s on either of these shells, ignore the number. Rank the recipe, then measure your own index after the fuse.

A tier — high cash or required parts

Steampunk. One public opening session read this near $2,000/s before a strong guard, then about $8,000/s with a better unit assigned. That is a single reading, not a patch note, but it is still the highest mid-run cash we can cite without using marketing art. Fuse chatter also pairs a B-named bunker with Steampunk, so do not feed the only copy you own into a machine until you know the recipe on your client.

Prison. In the same session Prison overtook Lockdown as the best unfused pad. An epic Rainy Prison off an armored crate was called out as a standout. Prison is also reachable without the armored price tag — Tesla-style crates have dropped it, and a bank-plus-cop-plus-prisoner fuse story exists in community notes. If you can Rainy a Prison, park your best guard on it until Ultimate or Black Hole is real.

Electric. Added on Day 11 of the developer devlogs after a comment request. The short shows current crawling over the model and says base upgrades plus a new shop went in the same day. We do not yet have a public $/s log for Electric. It sits in A because it is a post-index, post-shop bunker the studio chose to highlight before launch polish, not because we invented a number.

B tier — honest mid-game pads

Lockdown. Measured near $200/s in footage, which already dunks Nature and Graveyard. It is also the named ingredient toward Lockdown Ultimate. Keep at least one Lockdown if you are hunting the rogue robot. Placing extras is fine while you wait; deleting the last copy for a slightly prettier Vault is not.

Vault. Sessions mention a golden bank vault bunker as a high-looking pad you assign a prisoner-style guard to. A separate note says a regular bank bunker plus a cop can fuse with a prisoner into a Prison version. Vault therefore has both cash presence and a possible fuse identity. Until the index on your account shows a clear $/s, treat Vault as a keeper that is still below Steampunk and Rainy Prison.

C tier — early or ingredient-only

Space. Keep it for Black Hole. If your pads are full, Space is the one you park in storage logic rather than in the prettiest corner. Placing it is fine while you farm the rest of the pair; just do not sell it because Nature looks greener.

Graveyard. Medieval-style crates have dropped a grave-themed bunker that one session read near $50/s. That is a real upgrade over Nature and a real downgrade versus Lockdown. Use Graveyard to replace starter pads. Do not spend armored-crate money chasing another copy once Prison or Lockdown exists.

D tier — replace on purpose

Nature. Footage puts Nature near $20/s. It is a tutorial-adjacent shell: good enough to prove the loop, bad enough to eat a pad you need for Prison. Place it, hire a cheap guard, and plan the overwrite. Nature is not an F-tier “never pick up” drop; it is a D-tier “do not protect it from better models.”

F tier — marketing and clutter, not a named bunker

We do not put Lockdown Ultimate in F because a thumbnail lied, and we do not put Nature in F because it exists. F is for two practical cases. One: a $999,999/s shop graphic that does not match your index. Two: extra unplaced or duplicate early bunkers blocking the conveyor path and the fuse machine. Clear the clutter. Do not delete your last Space or Lockdown to make the plot look tidy.

Guards, pads, and six-player servers

Ranks assume the bunker is placed and guarded. A Steampunk with no guard is a donation to whoever walks the plot. My Bunker runs six-player servers. The players hub is about group titles, not combat mains, but the social rule is the same: hire a guard before you AFK. Offline cash, which the studio pitched from Day 6, uses whatever you left standing. A Rainy Prison with artifacts that stretch offline time will beat an unguarded Electric you never placed.

Shop context matters for Electric and for seasonal shells. The Halloween shop and the QOL update changed how the shop GUI and side-screen items behave. They did not rewrite these ranks. If a Halloween fuse is the only way you can see rogue-robot recipes, read that page before you spend the last Lockdown.

Session names from the long opening video

The SoloScream crate-opening recording is still the only long public play we can cite. It is one session, not a drop table.

Furnace. Read near $2,000/s with a bodyguard the player called 2x. Park it in A with Steampunk until a second session disagrees. War. Mid pad with a cowboy in that run; B until we have a cleaner $/s. Tesla bunker. Dropped from a Galactic crate in that session, not from the Tesla crate SKU — do not mix the crate name and the bunker name. Trapdoor. Came off a Frozen crate; C-tier replace-Nature material, not a fuse finisher. Golden legendary. Came off a nuclear barrel in that run; keep it if the index shows real cash, but do not let a gold coat overwrite Space or Lockdown.

Event and Day 14 names without a letter yet

The Halloween short lists eight seasonal shells: Living, Candy, Jack-o-Lantern, Phantom Grave, Spitter, Scarecrow, Haunted House, and Blood Moon. Day 14 of the devlogs adds Jungle Temple, Basketball, TV, Club, and Cyber. Place them, hire a guard, and read the index. They do not jump to S because the model looks seasonal. They also do not go to F because we lack a session $/s. Details for the seasonal set sit on the Halloween shop page.

How we will change this list

New named bunkers need a crate source or a fuse recipe before they get a letter. Comment-section ideas such as honey, pizza, or solar shells are not ranks until they ship. Electric already shipped in a devlog; it stays in A until someone publishes a measured $/s we can cite. If Yeet Pizza Productions posts an official table on the group, that table wins over this page.

Until then the spend order is simple. Buy crate slots and spawn rate. Roll until Prison, Lockdown, or Steampunk lands. Protect Space and Lockdown for fuses. Put Rainy on the highest cash pad you own. Treat $999,999/s art as an advertisement. Measure the index on your own plot after every fuse.

FAQ

Frequently Asked Questions

Quick answers for bunker owners, crate buyers, and AFK farmers.

What is the best bunker in My Bunker right now?

Lockdown Ultimate is the fuse goal. Steampunk and Rainy Prison are the best pads we can cite from sessions before that fuse. Black Hole is the other finisher if you have Space.

Should I keep Lockdown after I get Prison?

Yes, keep at least one Lockdown for the Lockdown Ultimate recipe. Prison can take the main cash pad while Lockdown sits as an ingredient.

Is Nature ever worth a late-game pad?

No. Nature is a D-tier placeholder near $20/s in footage. Overwrite it as soon as Graveyard, Lockdown, or Prison drops.

Why is Electric A-tier without a cash number?

Day 11 added Electric with working base upgrades and a new shop. That is a studio-featured model. We refuse to invent $/s, so the letter is availability plus recency, not a fake table.

Do $999,999/s thumbnails change this list?

They do not. Those numbers are promotional. This page uses session readings and fuse recipes instead.