Tools

My Bunker Planning Tools

Notebooks for dollars per second and crate order. Not executors, not codes, not cheats.

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Planning Tools Hub

My Bunker rewards time on a plot: crates on a conveyor, bunkers on pads, guards, artifacts, and cash that keeps ticking while you are offline. The tools on this wiki are planning pages, not cheats. They do not inject, they do not auto-click, and they do not redeem codes. They help you decide what to buy before the next crate leaves the belt.

The game is a six-player Roblox tycoon by Yeet Pizza Productions, live since 4 August 2025, inspired by My Market. Servers are small enough that a bad spend is visible: you watch a neighbor print faster because they bought spawn rate while you saved for a pretty model. These planners exist so that mistake is on paper first.

What belongs here

  • Income planner — estimate dollars per second from bunker rank, artifacts, and the offline timer. A recorded Lockdown session at about $200/s is an example, not a promise.
  • Crate budget planner — spend order that puts crate spawn rate and extra slots ahead of the armored crate.

Use them with the bunker tier list and crate tier list when you need names and ranks, and with how to get bunkers when you need the conveyor steps.

What does not belong here

  • Executors, loadstrings, or auto-buy macros. Those live under scripts as a warning, not as a download.
  • Fake code generators. The codes hub is empty as of September 2026.
  • Damage calculators, PvP DPS sheets, or nuke-survival checklists. My Bunker is not that genre.
  • Live Robux converters. This is a cash-on-plot tycoon.

If a page asks you to paste a script to “calculate income,” close it. The income planner is arithmetic you can do from the HUD: rank payout, artifact multiplier, offline minutes.

How to use the planners in a session

  1. Place at least one bunker and one guard so the plot is earning. Getting started covers that first loop.
  2. Read the dollars-per-second number on the model or in the index. Write it down. Do not trust memory after a fuse.
  3. Open the income planner and apply artifact multiplier and offline cap. That gives you a logout target.
  4. Open the crate budget planner before you touch the armored crate. If spawn rate and slots are still cheap relative to that crate, buy them.
  5. Log out on purpose so offline earnings can work. Sitting in a six-player server is optional once the timer is the bottleneck.

Why planning beats clicking faster

The conveyor will sell you whatever you can afford. Early plots go broke on a single expensive crate and then stare at a slow belt. Spawn rate shortens the wait. Extra slots let you hold a roll while cash catches up. Neither of those is as flashy as an armored crate, which is why a written order helps.

Artifacts that raise money multiplier, offline rewards, or offline time change the income planner more than they change the crate order. Note the artifact, then re-run the dollars-per-second estimate. Do not assume Lockdown’s recorded $200/s applies to a starter pad.

Official facts these tools respect

  • Released 4 August 2025 by Yeet Pizza Productions, owner Dumbyeet1111, group id 33642706.
  • Six players per server.
  • Core loop: crates, bunkers, guards, offline cash.
  • No confirmed working codes as of September 2026, so the planners never assume a promo cash injection.
  • No dedicated My Bunker script, so the planners never assume auto-buy.

If a patch adds a new crate SKU or a new bunker rank, update your notes, then check updates. The hub will point at the same two child pages until a third planner is actually useful.

Treat these tools as a notepad taped to the plot. They will not place a bunker for you and they will not open an armored crate. They will tell you when the next purchase is a rate upgrade instead of a trophy model, which is the difference between a plot that prints while you are gone and a plot that waits on a belt you cannot afford to click.

FAQ

Frequently Asked Questions

Quick answers for bunker owners, crate buyers, and AFK farmers.

Are these tools cheats or scripts?

No. They are planning pages. Nothing injects into Roblox. For executor warnings see the scripts hub.

Which tool should I open first?

If you are buying crates, use the crate budget planner. If you are about to log out, use the income planner.

Do I need a code for the planners to work?

No. There are no confirmed codes. The math uses bunker rank, artifacts, and the offline timer only.

Is Lockdown always $200 per second?

No. That figure is a recorded example. Your HUD is the source. The income planner treats $200/s as a sample, not a guarantee.