My Bunker Crate Budget Planner
Spawn rate and crate slots first. Armored crate later. A spend order, not a cheat.
The conveyor will sell you a crate as soon as you can afford it. That is not the same as a good buy. This planner is a spend order for My Bunker: crate spawn rate and extra slots before the armored crate. It does not auto-buy anything. It exists because an expensive crate on a slow belt starves the rest of the plot.
Yeet Pizza Productions shipped a My Market-style loop: cash in, crate out, bunker on a pad, guard, repeat. Public sessions show shop upgrades for spawn rate and more crate slots, plus a later armored crate with a price in the hundreds of thousands. Treat those prices as changing. The order stays stable even when the numbers move.
The spend order
- Keep a starter crate looping. Buy the cheap conveyor crate until every pad has something that prints. How to get bunkers is the placement walkthrough.
- Buy crate spawn rate when the belt is the bottleneck. If you are waiting on the conveyor with cash in hand, rate is the upgrade. Clicking the empty belt harder is not.
- Buy extra crate slots when you already have cash for a roll but nowhere to hold it, or when you want to park a crate while you place and hire a guard.
- Then consider the armored crate. It is a rarity spike, not a replacement for rate. If spawn rate and slots are still cheap relative to the armored price, they still win.
- Compare the bunker you already own on the crate tier list and bunker tier list before you sink a session into one more armored roll.
Why armored waits
An armored crate can drop a strong model. It can also drop a duplicate you cannot place, or a rank that still loses to a mutated cheaper bunker. Meanwhile the belt is slow, so the next attempt is far away. Spawn rate shortens that gap. Slots let you buy when the cash hits, not when you happen to be looking at the conveyor.
Sessions that skipped rate to stare at a 350k or 750k armored price (figures seen in public recordings, not a live price list) often sat on a one-pad plot. The income planner will show that a modest $/s with a short wait beats a rare crate you cannot afford twice.
A simple cash split
When cash comes in from pads or from a logout, split it on paper:
- Half toward the next spawn-rate or slot upgrade if either is still available.
- A reserve equal to one cheap crate so the belt never idles.
- The rest toward a higher crate only if the first two are done.
If an artifact just extended offline time, you can lean the reserve toward a logout instead of a crate. That is still budget, not a cheat. See offline earnings.
Do not split cash for a promo. The codes hub has no confirmed codes as of September 2026. Do not split cash for a script. There is no dedicated My Bunker auto-buy, and script safety is the reason to keep the conveyor manual.
Guards and pads are part of the budget
A crate you cannot place is a wasted SKU. A bunker you place without a guard is a gift to a six-player server. After each open: place, hire, then go back to the belt. Budget a guard the same way you budget a cheap crate. The armored crate does not hire the guard for you.
Fuse plans also tax the budget. If you are holding a Space bunker for a Black Hole pair, you need a pad and a slot, not an armored roll that might overwrite the plan. Mark the pair before you spend.
How to know the order is working
- The conveyor is busy more often than you are staring at it.
- You have a slot free when cash hits a crate price.
- $/s on the income planner trends up between sessions, even if no single drop was a Lockdown.
- You can afford to log out without feeling that the only way forward was one more armored click.
If those are false, you bought rarity too early. Sell the idea, not the bunker: go back to rate and slots.
After the armored crate is finally in budget
Buy it when spawn rate and slots are no longer the cheap wins. One roll is a test. If the drop is weak, return to the cheap crate until cash recovers. Do not chain armored purchases because the last one missed. Check how to get bunkers for placement and crate tier list for whether that SKU is even the right rarity for your pads.
Write the prices you see in the shop on the day you play. Yeet Pizza Productions can retune crates the same way they retuned HUD clutter and the Halloween shop. The planner’s job is the order: rate, slots, then armored. The job is not to freeze a 2025 thumbnail price as law. When the belt is fast and the slots are open, the armored crate is a tool. Until then it is a trophy sitting on a slow conveyor.
Frequently Asked Questions
Quick answers for bunker owners, crate buyers, and AFK farmers.
What should I buy before the armored crate?
Crate spawn rate and extra crate slots, plus cheap crates to fill pads. Armored is a later rarity spike, not a first upgrade.
Where do I see which crates are worth the cash?
Use the crate tier list and how to get bunkers together with this spend order.
Does this planner auto-buy crates?
No. It is a notebook. There is no dedicated My Bunker script, and this page will not act like one.
Should I save every dollar for armored?
No. A slow belt wastes more time than a late armored roll. Keep a cheap crate looping while you save.